HIGHLIGHTS


Puzzling adventures of Edgar the Emu

2018-2019 | Game designer -Character design & modeler - animation

Level up 2019 runner up

Environmental Puzzle game built for tablets and phones. Move the enviroment to help Edgar get to the perfect photo spot.

HERO HELP HOTLINE

2017 | DESIGN - NARRATIVE DESIGN - WRITER

There is call centre where heros and villians alike are assigned a man in the chair. Your hidden advice will change the fate of the world -- will the hero's or the villains triumph? A visual novel with multiple routes and endings.

Team: Richard Baddock, Spencer Johnston, jessica cornelious, marcais perkins, Xan Hay

Role: Game Design, 3d art lead, character artist, modeler, animator, rigger

Timeline: 8 months

Awards


Level up 2019 runner up
SHow cased and presented at OLP

Description


The Puzzling Adventures of Edgar the Emu is a whimsical 3d puzzle game built for phone and tablet devices created in the unity game engine. It placed second in the Mobile game category at Toronto's LevelUp Showcase in 2019 and showcased the same year at the Oakville public library. The player will assist Edgar, the emu, through his vacation by manipulating the enviroment to create a clear path forwards.

Tools


  • Unity

  • Autodesk Maya

  • Substance Painter

  • Adobe Photoshop, Adobe Illustrator, and Clip Studio Paint

  • Visual Studio

Project showcase


About me


Art by Spencer Johnston

Email: contact@xanhay.comHey there! I'm Xan, a game designer fueled by a passion for crafting interactive narratives and engaging experiences. I'm not just about games – I love designing any experience that sparks player agency and tells a compelling story.My journey began in 2012, and since then, I've been obsessed with the magic of creating interactive worlds. I honed my skills at Sheridan College, earning a Bachelor of Game Design, and further solidified my passion through an internship at NVIDIA Development. There, I gained valuable experience working across multiple platforms, from PCs and mobile devices to the cutting edge of AR/VR. Having tackled projects in all major game engines, I'm comfortable navigating the technical aspects of bringing a vision to life.Achievements and Accolades:In 2019, alongside my team, we snagged second place at Toronto's LevelUp Showcase. That same year, I was awarded the Game Changers Scholarship by Xbox, allowing me to attend the industry-leading Game Developers Conference (GDC).Beyond the Design:My passion extends beyond crafting immersive worlds. I'm a strong advocate for diversity and inclusion within the gaming industry. This commitment led me to volunteer work with Girls in Gaming in 2012 and 2013, empowering aspiring woman developers in high school. In the same years, I also shared my knowledge by assisting with workshops teaching Microsoft's Kodu Engine to middle schoolers through the River East Transcona School Division.I believe games have the power to connect, challenge, and inspire. That's the magic I strive to create in every project I undertake. Let's build something amazing together!